Is is possible to get Litho working using OpenCV instead of ARCore or ARKit? I’ve tried doing it, and don’t even get the Litho.DeviceFound signal.
How exactly are you trying to use the plugin - are you using Unity, or are you trying to build a standalone app which uses OpenCV and the Litho plugin together? What platform are you building for?
If you’re using Unity, my first thought is that you might have a problem with permissions, but I’d need to know more about your platform to give more detailed troubleshooting steps.
If you’re trying to build a standalone app using the plugin, but aren’t getting any events through, and are working on a mac/iOS, it’s possible that you have an issue with your run loop / threading. You might need to move your work onto a thread, and do something like this on your main thread:
void loop()
{
NSRunLoop *runLoop = NSRunLoop.currentRunLoop;
NSDate *distantFuture = NSDate.distantFuture;
while ([runLoop runMode:NSDefaultRunLoopMode beforeDate:distantFuture]) {
}
}
You can do similar things in different languages - we’ve internally used Python to work with the plugin too.
Trying to do this through Unity right now - building to an Android device.